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OpenPBR is the new default material in 3ds Max 2026.
The updated Vertex Weld Modifier now supports Spline objects in addition to Mesh objects.
Use the new Preserve Stack Position toggle
Search for objects with greater ease in the Create section of the Command Panel.
The Array Modifier, Boolean Modifier, Conform Modifier, Displacement Modifier and Max Fluids have been optimized for faster processing.
Exciting improvements to viewport performance, CAT and Biped workflows.
Three new maps for Open Shading Language (OSL) are now available.
A new method has been added when creating Spline Rectangle objects that enables the object to be created at angles other than world-aligned right angles.
Improved processing time with base algorithm ReForm updates in Retopology Tools v1.6, and increased Flow Retopology jobs to 50 per month.
USD for 3ds Max 0.10 introduces the Layer Editor, letting you manage USD layers with ease.
Substance for 3ds Max has been updated to version 3.0.5.